Nintendo knew they needed to evolve and knew they couldn’t keep producing NES games forever already SEGA was making headwinds with their Genesis/MegaDrive and its “16-Bit” boast. Various other systems, like the Intellivision and ColecoVision, came and went without much fanfare and, other than being regarded as niche units by a minority of people, were mostly regarded as one-offs. At this point in time, at least in North America, no game console manufacturer had been able to release two successful systems in a row: Atari exploded with the 2600 but the attempted follow-up, the 5200, was met with shrugs. Released at a time when the video game market was, once again, booming, the SNES nevertheless represented a reasonably-sized gamble for the Big N. Thirty years ago (more or less, depending on if you’re in Asia where it’s more, or Europe where it’s less), Nintendo released their follow-up to the Nintendo Entertainment System, the SNES.
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